

So there could very well be a plan in place to ensure that the worries players have will not become a reality. The announcement was also focused on the introduction of the artifacts, and doesn’t tackle balance at all. It is, of course, worth noting that artifacts are not in-game yet, and that this is a technical alpha and thus things could change. Other concerns range from the effect artifacts will have on balance, making people who grind for gold for hours on end have an obvious advantage over other players for out-of-game reasons to fears that it will make it very difficult for new players to be competitive. Most common is the feeling that Blizzard is, instead of trying to make Heroes of the Storm stand out from the crowd, merely following League of Legends. The announcement has gone down like a ton of bricks if the comments are to be considered at all representative of the community’s feelings towards this new feature.

Six gems, four relics and four trinkets have been teased, upgrading a variety of stats and offering a diverse array of boons, from reducing death timers to increasing basic attack damage. Similarly, the Khaydarin Amulet will increase maximum mana by 4 percent at first, sky rocketing to 40 percent when it the 10th rank is purchased.īlizzard has unveiled 14 of the artifacts that will be available during technical alpha after the next patch. The bonuses are substantial.Ī basic Bold Amethyst gem will raise a heroes health by 1.5 percent, but upgrading it to rank 10 will increase the boon to a significant 15 percent.

The first level of an artifact costs 100 gold, and every subsequent level will raise the price by another 100.
